-No prominent text usage (exception of names)
-Route line as primary indicator for direction is not allowed
-No arrow(likes) allowed
-No legenda usage
-Differences between the two versions should be subtle
Deadlines/Deliverables:
23 May digital concept
26 May during lecture, A3 copy of concept
23 June Final design hand-in and presentation
Our basic ideas:
Transform top view to perspective view
Use Color, Angular perspective, Blur for guiding

The abstract picture of the concept looks nice! I like the blur in combination with the strong color - it's affective. But I wonder if there is a specific reason to why you choose angular perspective? Does it contribute to guiding?
ReplyDeleteNatalia
on behalf of group 26 INVISIBLE
As our concept, with angular perspective,long stroke and short stroke's differences will give different information view for visitors.
ReplyDeletePeople will see clearly the buildings on long
stroke compare with short one. But that's just an idea now, we will make it works better,
later~
By the way^"^I like your head picture Natalia~
O thanks :)
ReplyDeleteI didn't see it before, but now I see long and short stroke that you mentioned. Then it's really unconscious effect - I like it!
Team SALL agrees with using the blur technique in order to indicate direction.
ReplyDelete